Rules - Updated Fall 2021

Carrollton / Farmers Branch Baseball
League Guidelines


All Age Groups


Carrollton/Farmers Branch Baseball Association (CFBBA) will follow the most current USSSA Baseball and Sporting News major league rules. The following CFBBA rules/notes will override the above books.


PREGAME REQUIREMENTS

  • Home team of first game sets up the bases if not already set, chalks the base lines and batters boxes and sets up the scoreboard controller at all fields.  Home team is responsible for completing the scorebook and must use the official scorebook provided by CFBBA.  Failure to have someone available to complete the scorebook will result in the loss of home team advantage.  Visiting team is responsible for manning the scoreboard controller.
  • Home team is assigned the first base dugout, and visitors are assigned the third base dugout. 
  • Let the umpires know which division your team is in, if applicable, and go over the rule caveats.
  • Provide 2 game balls to umpire.  One new and one gently used.  If balls are fouled off, Umpires may ask for additional baseballs.  Please have a couple of gently used baseballs ready.

POSTGAME REQUIREMENTS

  • Score card should include scores, pitchers last names, date, division, and innings pitched.  All info should be verified and signed by each coach.
  • Home Team must report the score on the website by next morning.
  • Home team of last game puts up the bases (FB Fields Only) and puts away scoreboard controller with the Official book on all fields. 

POSTPONED / RESCHEDULED GAMES

  • Postponed games will be rescheduled under these guidelines

o   Make-up games are rescheduled in same week when possible.

o   Make-up games will be rescheduled in the same order in which they were originally scheduled, if at all possible.

o   Wednesdays and Sundays may be utilized for make-up games.


MINIMUM PLAYING TIME

  • Each player must play a minimum of two (2) defensive innings, but these do not have to be consecutive.

FORFEITED GAMES

  • All teams involved in a scrimmage due to forfeiture will vacate the playing field at least 1/2 hour before the next scheduled game.
  • Umpires are not allowed to remain for any scrimmage, which may result from forfeited games.
  • A team failing to field at least eight (8) uniformed players within the grace period must forfeit the game. If a team starts the game with only 8 players, the missing 9th player will be an automatic out until he enters the game. This occurs in the ninth batting position. Teams are allowed 15 minutes (grace period) after the regularly scheduled game time to field the required number of uniformed players. The clock starts running when the umpires/coaches start the plate meeting.
  • Pool players, see rule 13 (e)

PLAY INTERRUPTION

  • Huddles

o   Allowed at the umpire’s discretion. Umpires should discourage such huddling when it tends to delay a game.

COACHES LEAVING COACHING BOX:

  • No coach is allowed to leave his coaching box or dugout and enter the playing field without first receiving permission from an umpire.  The coach’s box is defined by the length of the dugout and the foul line.

FULL ROSTER BATTING

  • Full roster batting will be used in age groups 12 and under.
  • In any division where full roster batting is utilized, if a player becoming injured or unable to play, his spot in the order will not be considered an out unless the batting roster falls below 9 players.

APPEALS/PROTEST

  • Appeal play may be used in a game. See Official Baseball rules for process.
  • When a decision is made by an umpire that is in conflict with established baseball rules, a coach may request time to approach the umpire responsible for the decision.
  • It is then up to the discretion of the head umpire to reverse the call. Based on the final decision of the umpire, the coach may choose to take whatever action is provided for under the rules governing the procedure for filing a protest. The fee for filing a protest is $100. This fee is refundable if the final judgment is in your favor. Judgment calls cannot be protested.
  • See protest procedure form (obtained from league)

EJECTION FROM GAME - coaches/managers/spectators

  • Any coach, who requests time and then once it is granted, proceeds to question, dispute, argue, or in any way displays disapproval with a judgment call such as, but not limited to, balls, strikes, safe, out, fair, foul, obstruction, interference, unsportsmanlike conduct, or balks, etc shall be removed from the game and required to leave the confines of the playing and spectator areas.
  • The parking lot is the closest the ejected person can be to the field. For failure to leave, the head umpire has the option of forfeiting the game to the other team.
  • Any ejected coach or manager is subject to suspension from the next game played by that team, at the age group VP & League Presidents discretion. Any coach or manager ejected by an umpire for a second time will be suspended for 4 games, beginning with the next game. The third time a coach or manager is ejected by an umpire, the coach or manager will be removed from their position as coach or manager for the remainder of the season.
  • If a manager or coach makes any physical contact with an umpire in an effort to show disagreement with a decision:

o   That manager or coach shall be ejected from the game and required to leave the confines of the playing and spectator areas.

o   A minimum four-game suspension comes into effect beginning with the next game.

o  Any subsequent ejection for physical contact will result in the coach/managers dismissal for the season.

  • Control of spectators is the direct responsibility of coaches and their respective teams.
  • If an umpire warns any spectator to refrain from continuous verbal or physical disagreement/harassment, the coach or manager of the spectator’s team is directed to control his spectator. The individual will be warned that continued action will result in his or her ejection.
  • If ejected, the individual(s) and the coach must leave the premises within 2 minutes, or the game will be forfeited.

PLAYER SUSPENSION

  • A player ejected from the game is subject to a one game suspension, subject to appeal to the age group VP & Divisional Presidents.
  • A player ejected for a second time will be suspended for 2 games, beginning with the next games played by the players team.
  • Ejected players are required to remain in the dugout.
  • Suspended players are required to serve their suspension in the dugout during the games for which they are suspended.

EQUIPMENT/JEWELRY

  • Cleats Requirements: Refer to age group rules
  • JEWELRY: Players are not allowed to wear jewelry, except for medical information/identification.
  • SUNGLASSES: Only prescription sunglasses are allowed while a player is at bat. Any type of sunglasses may be worn in the field, with the exception of the pitcher. He can only wear sunglasses that are prescription.

ROSTER ADDITIONS

  • A player may not be added to a team’s roster without prior board approval.
  • Any player added to the roster of a team after the first game of the season is ineligible to pitch or catch without board approval. All roster additions must be approved by the age group Vice President.
  • Paperwork on all roster additions must be provided before the player plays in a game, exception pool players see rule 13 (e)
  • Players can only play on one team in CFBBA; however, a player may play on one CFBBA team and another team that does not play in CFBBA such as a select or traveling team.  CFBBA is not responsible for scheduling conflicts that arise due to playing on multiple teams.
  • Pool players are allowed to be used if a team has less than nine players and must be registered in CFBBA.  You can only use pool players to bring your game line-up to 9.  Pool players can’t pitch or catch and must bat last.  If at any time during the game one or more of the players on the team roster show up then the non roster players will be replaced with the roster players.  League age requirements are in effect; however, players registered to play in an AA division, may not pool play in a single A division.  A player registered for a single A division may pool play for a team in the AA division of their own age group.  9/10 Kid pitch players may not pool play for 9/10 Machine Pitch players. 

GAME PLAY

  • All games will finish the inning unless the home team is winning. 
  • For ages 3-6 refer to CFBBA Rules and Regulation for Ages 3-6.
  • For ages 7-14 refer to CFBBA Rules and Regulations for Ages 7-14.



Ages: 3 & 4 Blastball

General Description

  • The main objective is to have fun.
  • Games will last no longer than 50 minutes. No inning shall start after 50 minutes. A game is over at 50 minutes regardless of whether or not the inning has been completed.
  • Each team shall bat the entire roster each inning.
  • Each team shall bat a minimum of two times.

Offense

  • The ball shall be placed on the Tee by the coach.
  • The tee shall be placed on or slightly in front of home plate
  • The batter is allowed to swing at the ball until the ball is put into play in fair territory.
  • Any ball that does not travel past the home plate dirt and into the infield grass is considered a foul ball.
  • Throwing of the bat is discouraged.
  • Runners shall run all bases, one base per batter. When the last batter of the inning hits, all base runners should advance to home.

Defense

  • All players on the roster will play in the field defensively.
  • It is up to the coach as to how players are positioned.
  • On each play an attempt should be made to get the batter out at first base. 

Managers and Coaches

  • For the offensive team, coaches/parents should be positioned in both the first and third base coaching boxes and at home plate to assist the batter. If necessary, a coach may be placed at second base.
  • For the defensive team, coaches/parents should assist the players in the field as necessary.

Playing Field

  • The distance between bases shall be 50 or 60 feet depending on the field

Equipment

  • For batting, a foam Blastball (or similar) bat shall be used.
  • For the ball, a Blastball shall be used.
  • Gloves are optional 

Ages: 5 & 6 T-Ball

General Description

  • Games will last no longer than one hour. No inning shall start after one hour. A game is over at one hour regardless of whether or not the inning has been completed.
  • Each team shall bat the entire roster each inning.
  • Each team shall bat a minimum of two times.
  • Each team shall have a minimum of 8 players. If sufficient players from one team are not available, pool players may be used to bring the rosters of each team up to a maximum of 10 players.
  • No score will be kept on the scoreboards.

Offense

  • The ball shall be placed on the Tee by the coach. The tee shall be placed on or slightly in front of home plate
  • The batter is allowed to swing at the ball until the ball is put into play in fair territory.
  • Batters are not permitted to bunt or swing easy at the ball. Any ball that does not travel past the home plate dirt and into the infield grass is considered a foul ball.
  • Base runners are not permitted to steal or leadoff base and shall remain in contact with the base until the ball is hit.
  • When the batted ball has been returned to the infield area if a runner is already attempting to take the next base they may continue towards that base at their own peril. 
  • In the case of an overthrown ball, runners shall remain at the last base they occupied before the overthrow. In other words no advancement on an overthrow is allowed.
  •  If tagged or forced out when running the bases, the runner shall return to the dugout.   

Defense

  • The catcher shall stand away from the batter (behind the OPEN Batter’s Box) while the batter prepares to swing. Once the batter swings, the catcher shall field the position defensively
  • All players on the roster will play in the field defensively. However, only six players are allowed to be positioned in the infield (catcher, pitcher, 1B, 2B, SS, 3B). The remaining players shall be positioned in the outfield area as it designated for the field being played on (i.e.  in the outfield grass).
  • If the pitcher fields the ball and elects to try to make the out at first base he must throw the ball to the first baseman.  He is not allowed to run down the runner going to first or allowed to tag the first base bag.  He may tag other bases or runners while they are attempting to advance past first base.
  • To encourage rotation of players, no player shall remain at the same defensive position more than two consecutive innings.

Managers and Coaches

  • For the offensive team, adult coaches should be positioned in both the first and third base coaching boxes and at home plate to assist the batter.
  • For the defensive team, three adult coaches are allowed on the field to help position players.

Playing Field

  • The distance between bases shall be 60 feet.
  • The pitcher should be positioned approximately 38 feet from home plate

Equipment

  • A soft T-ball shall be used.
  • All bats used shall be marked specifically for use in T-ball.
  • Batters and base runners shall wear batting helmets at all times.
  • Catchers shall wear full catchers gear, including helmet, mask, chest protector, and shin guards.
  • At all times during the game, every player on the field shall wear baseball pants and a team jersey and hat. Metal cleats are not acceptable. 

Age: 5 & 6 Mod. T-Ball / Coach Pitch

General Description

  • Games will last one hour & fifteen minutes. 
  • Each team shall have a minimum of 8 players. If sufficient players from one team are not available, pool players may be used to bring the rosters of each team up to the minimum of ten players.  Know your pool player rules.
  • One umpire will be used. 

Offense

  • The batter shall be declared out after failing to hit 6 balls:

o   4 coach pitches followed by 2 swings placed on a tee OR

o   5 coach pitches followed by 1 swing placed on a tee OR

o   6 coach pitches.

o   Extra pitches will not be given if the coach fails to throw strikes.

  • Any player hitting from the tee, the ball must travel to the infield grass and shall be restricted to a single, regardless of the batted ball or an overthrow.  All other base runners may only attempt to advance one base.  
  • Batters are not permitted to bunt or swing easy at the ball. Any ball that does not travel to the infield grass from home plate shall be considered a strike. 
  • Base Runners are not permitted to steal or lead off a base. They shall remain in contact with the base until the ball is hit.
  • Late arrivals to a game shall be placed at the end of the batting order.
  • 5 runs per inning, no cumulative.  10 Runs after 4 innings.
  • In the case of an overthrown ball, runners can advance one base. In other words, an overthrow at 2nd the runner can advance to 3rd and play stops. (This is not allowed if hit from the tee.

Defense

  • Ten defensive players are allowed on the playing field; However, only six players are allowed to be positioned in the infield (catcher, pitcher, 1B, 2B, SS, 3B). The remaining players (up to four) shall be positioned in the outfield area as it designated for the field being played on (i.e. in the outfield grass).
  • The catcher shall be in the normal catcher’s crouch position while the batter prepares to swing.
  • To encourage rotation of players, no player shall remain at the same defensive position more than two consecutive innings, and no player shall remain in the infield more than four innings.
  • If the pitcher fields the ball and elects to try to make the out at first base, he must throw the ball to the first baseman.  He is not allowed to run down the runner going to first or allowed to tag the first base bag.  The pitcher may tag other bases or runners while they are attempting to advance past first base.
  • A player shall not remain on the bench (defensively) in consecutive innings.
  • When the batted ball has been returned to the infield area if a runner is already attempting to take the next base they may continue towards that base at their own risk.  This is a judgment call and the umpires call will be final.
  • The “Pitcher" must wear a batting helmet and stand parallel to the Coach Pitcher with one foot in the dirt and one foot in the grass.

Managers and Coaches

  • For the Offensive Team, adult coaches should be positioned in both the first and third base coaching boxes as well as the Pitcher’s Mound to pitch the ball.
  • For the Defensive Team, as many as three adult coaches are allowed on the field to help position players. (One Coach behind the plate to help the catcher) (Never touch the ball in play)
  • For Postseason Tournament play - No Coaches are allowed on the field for the Defensive Team. 

Playing Field

  • The distance between bases is 60 feet with the pitching mound at approximately 38 feet from home plate.
  • The Pitching Coach shall take a position standing or kneeling, at 38 feet and must throw the ball OVERHANDED.  His foot must be in contact with the pitching mound, if no pitching mound the umpire will designate one.
  • If a batted ball strikes the COACH and remains in fair or foul territory, the ball is A NO PITCH AND ALL RUNNERS RETURN TO THEIR BASE PRIOR TO THE PITCH.  That ball does not count against the batter’s pitch/swing count.  

Equipment

  • A soft T-ball shall be used.
  • All Batters and Base Runners shall wear batting helmets at all times.
  • Catchers shall wear full catchers gear, including helmet, mask, chest protector, shin guards and a Protective Cup. (Catchers Gloves or Protective Cups are not provided)
  • At all times during the game, every player on the field shall wear baseball pants and a team jersey and hat. No metal spikes.
  • Each team should provide three game balls per game.

Ages: 7/8 - 9/10

Rules 

  • In lieu of specified CFBBA rules, USSSA Baseball and then Sporting News Baseball rules apply

Umpires  

  • 1 per game 7-8 Coach Pitch, 9-10 Machine - The league may, due to absence of an umpire appoint a replacement as necessary.  
  • 2 per game 9 -14 kid pitch – Games may, due to umpire absence, be limited to one umpire.  
  • Judgment calls are final and therefore cannot be disputed or protested.

Base Running 

  • Courtesy runner for pitcher of record (Pitcher who was pitching when last out of the prior inning was recorded) anytime is OK.  Exception: no courtesy runner in the 7-8U or 9-10 MP divisions.  
  • Courtesy runner for catcher of record (Catcher who was catching when the last out of the prior inning was recorded) anytime is OK.  
  • Runner will be last out, or next to last out if pitcher or catcher is the last out, exception: in 13-14 if the roster is not being batted then you will use a bench player.  Bench player still can enter game in another spot.  See USSSA rule  
  • Malicious contact rule will be enforced.  Whenever a tag play is evident, a runner must slide or seek to avoid contact with the fielder and the catcher.  Attempting to jump, leap, or dive over the fielder or catcher is not interpreted as seeking to avoid contact.  Malicious contact shall supersede all obstruction penalties.  Penalty: Runner is called out and may be ejected from the games at the discretion of the umpire.  This is a judgment call and cannot be protested.  
  • Head first sliding is allowed but not recommended.  
  • Run limits per inning: Refer to age group rules

Pitching

  • Pitch scoring: The week begins Monday at 12:01 am, One pitch DOES NOT constitute and inning
  • Pitcher’s limits: Refer to age group rules  
  • See age group rules for balks.  However if a right handed pitcher steps toward third base and then throws or fakes a throw to first it will be considered a balk.  Age group warning rules shall apply.  
  • Pitching rule violations are subject to game forfeitures as deemed necessary by the league, as well as player/coach suspensions under the discretion of the league.  
  • The 40-hour rest rule does apply in league play.  Any pitcher pitching 3 innings (nine outs) in a day may not return the next day to pitch.  
  • Pitchers warm up:

o   Start of game: 8 pitches

o   New Pitcher: 8 pitches

o   Between Innings: 5 pitches or 1 minute (umpire’s discretion)  

  • If a player receives the allowable 8 warm-up throws as a relief pitcher but does not face a single batter the player is not credited with an innings pitched.  
  • If a player pitches in an inning and does not record an out the player is not credited with any outs . 

Scorebook-Score Cards  

  • Scorecards are signed by both team managers to verify pitching and the final score.  Failure to sign a score card forfeits your right to disagree with the recorded score or recorded pitch count.  
  • Home team shall maintain the official scorebook in case we have a suspended game or a question from the umpires.  If the home team does not have someone to keep the official scorebook, they will forfeit their home team status.  

Regulation Game  

  • Game time starts on umpire’s call. (usually, the start of the plate meeting) 
  • Games duration: Refer to age group rules.  
  •  Forfeit will be recorded as a 6-0 game.  
  • When a game is tied at the end of regulation time, it is considered a tie game and will not be played off in extra innings, unless time remains in time limit. Tie games count in the standings as 1/2 win & 1/2 loss.  
  • Definition of Cumulative – Five runs are allowed to score each inning.  If the first inning a team only scores 3 runs in the second they may score up to 7 runs.    

Suspended Game:  

  • If a game is called for any reason before it is a complete game, it is considered a suspended game and will be resumed from the point of curtailment at a time scheduled by the League. Suspended games may not be rescheduled if it is determined that those games have no effect on the final standings.

End of Season Ranking – Final Team Standings

  • Final team standings will be calculated by best overall win/loss/tie records over the season.  

Tie Breakers

·         In the event of a tie for 1st Place, tie breakers will be determined as follows.  


  • TWO TEAM tie breaker:  

o   First Tie Breaker = Head-to-head (best win/loss/tied records in games between the two teams)  

o   Second Tie Breaker = Best win/loss/tied record in games played within the teams division.  

o   Third Tie Breaker = Difference of runs scored vs. runs allowed.  


  • THREE OR MORE TEAMS tie breaker:  

o   If two teams remain tied after a third team is eliminated during any of the following steps the tiebreaker reverts to the two-team format.  

o   First Tie Breaker: Head-to-head (best win/loss/tied record among the teams)  

o   Second Tie Breaker: Best win/loss/tied record in games played with the teams in their division.  

o   Third Tie Breaker = Difference of runs scored vs. runs allowed.  


Ages: 7-8 Coach Pitch

General Description 

  • Coach pitches up to 6 pitches to batters, with an umpire. There are NO walks.   If the player fails to put the ball in play he is out and must return to the dugout. 
  • Regulation game duration 

o   Six (6) innings, or 1 hour 30 minutes, whichever comes first


  • Run limits per inning 

o   Limit of 5 runs per inning, cumulative rule is in effect for all divisions

o   Mercy rule is 10 runs after 4 innings only

  

Offense 

  • Batting  

o   Coach pitches up to 6 pitches to batters, if 3 strikes swinging then batter is out.  A and AA Division - If the final pitch is a foul ball, the batter is awarded another pitch.  Multiple foul balls are allowed on the final pitch.

o   If a batter is hit by the coach, no base is awarded, but a pitch is charged to the coach

o   If a batted ball hits the coach pitcher, it shall be declared a “no pitch”, and no one is charged with the pitch

o   No bunting

o   The ball must travel past the start of the infield grass or it is considered a foul ball.

 

  • Base Running 

o   When a ball is hit to the outfield, once it comes back into the control of any infielder on the infield, if the runner is already attempting to advance to the next base they can continue at their own risk.  (This is a judgment call by the umpire and is final.) 

o   No lead offs, stealing or dropped third strike rule.

 

Defense

  • Player positions 

o   A Division - No one may play the same position more than 2 innings and 4 innings on the infield (this includes pitcher and catcher - in other words don't leave the same kids in the outfield all the time). 

o   AA Division - No position requirements

o   Play 10 on field (4 outfielders in umbrella - no rovers). 

o   The kid pitcher must wear a batting helmet and stand parallel to the coach pitcher with one foot on the dirt and one foot in the grass.

o   Once the ball is hit the coach pitcher must exit the field as quickly as possible.  (past the foul lines on the 1st or 3rd base foul lines.

o   If the pitcher fields the ball and elects to try to make the out at first base, he must throw the ball to the first baseman.  He is not allowed to run down the runner going to first or allowed to tag the first base bag.  The pitcher may tag other bases or runners while they are attempting to advance past first base.

 

  • Balls hit to the Outfield 

o   When a ball is hit to the outfield, once it comes back into the control of any infielder on the infield, if the runner is already attempting to advance to the next base they can continue at their own risk.  (This is a judgment call by the umpire and is final.)   

 

  • Overthrows 

o   A Division - No more than one base on an overthrow and only one overthrow allowed (runner cannot continue to next base on the second overthrow).  

o   AA Division - We encourage the kids to try to make a play, so only one base on an overthrow per play (if 1st base is overthrown, the runner advances to second and a throw is made there and goes out into left field, the runner can run to third and so on). 

 

Playing Field 

  • Base distances 

o   The distance between the bases is 60 feet with the pitching mound at 40 feet from home plate.

 

Equipment 

  • Cleats - Rubber cleats only, NO metal cleats 

Batters and base runners 

  • Shall where batting helmets at all times

Catchers 

  • Shall wear full catchers gear, including helmet, mask, chest protector, shin guards and athletic cup.

Age: 9-10 Machine Pitch

General Description

  • Pitches are delivered off of a machine which is operated by the coach of the team that is batting.  Machine is set at 40 MPH.  Coaches are encouraged not to over adjust the machine.
  • Regulation games duration:  

o   Six (6) innings, or 1 hour 30 minutes, whichever comes first


  • Run limits per inning  

o   Limit of 5 runs per inning, cumulative rule is in effect for all divisions  

o   Mercy rule – when one team is ahead by 10 or more runs after 4 innings, the game is over.

Offense  

  • Up to 6 pitches are delivered off of a machine.  Players can choose their pitch to swing at.  Normal strike count is used.  Players may continue their bat if they foul off the final pitch and the catcher drops the ball, or the ball is not caught by a fielder. This may continue indefinitely until the batter strikes out, or puts a ball in play. If the catcher catches the final pitch fouled off, then the batter is out.      
  • A batted ball hitting the pitching machine will be deemed a dead ball with all runners advancing one base, and the batter going to first base.  
  • A batted ball hitting a coach shall constitute as a dead ball and no pitch shall be declared. The batter remains at bat.
  • Bunts are allowed, but with two strikes a foul ball is an out.  Bunts on the 6 th pitch that are foul will be declared an out.
  • No lead offs. One foot must remain in contact with the base until the pitch crosses the plate.
  • A runner may only steal a base once the ball has crossed the plate.
  • No dropped third strike rule.
  • A runner may only advance one base on an overthrow.
  • A runner may not steal home.  Runs must be batted in.

Defense

  • Nine fielders  
  • Pitcher must be positioned off to one side of the machine with at least one foot on the dirt portion of the mound. The pitcher may never charge towards the plate until the batter has made contact with the ball.  
  • Pitcher must wear a batting helmet due to possible contact with the machine.  
  • Infield fly rule will be in effect, if called by the umpire.
  • Play shall stop called when an infielder has control of the ball on a hit to the outfield. Runners may no longer advance.

Playing Field

  • Base distances

o   The distance between the bases is 65 feet with the pitching machine set up at 40 ft.

Equipment

  • Cleats  - Rubber cleats only

 

Batters and base runners  

  • Shall wear batting helmets at all times

Catchers  

  • Shall wear full catchers gear, including helmet, mask, chest protector, cup, and shin guards

Age: 9-10 Kid Pitch

General Description  

  • This is the first introduction to pro style baseball. At this level, the basic fundamentals of the game are further reinforced and refined. This is also the first time the kids are exposed to pitching, leading off and stealing bases, pick-offs, and dropped third strike for the “AA” division.
  • Regulation games duration   

o   Six (6) innings, or 1 hour 30 minutes  


  • Run limits per inning  

o   Limit of 5 runs per inning, cumulative rule is in effect for “A”  

o   No run limit or cumulative rule for “AA” division

  • 9/10A mercy rule will be 10 after 4 innings.  
  • 9/10AA mercy rule will be 15 runs after 3 innings and 8 after 4 innings.

 

Offense

  • Sporting News Baseball rules apply
  • R3 (runner at third base) may not advance home on a passed ball, wild pitch, or on a steal. If, in the umpire's judgement, any of these scenarios are used by R3 to score then the umpire(s) shall call "TIME" and the run will not score and all runners will return to their bases occupied at the TIME of PITCH. Effective Fall 2021

Defense

  • Pitching Limits  

o   Three (3) innings per day, 7 innings per week, 40-hr rest rule applies

  • Balks  

o   No balks will be called in the “A” division.  Umpire will give instruction to the players

o   Flagrant balks will be called after a pitcher is given 1 warning in the “AA” division.


  • Dropped Third Strike

o   No Dropped Third Strikes in the “A” division.

o   There WILL be Dropped Third Strikes in the “AA” division.

 

Playing Field

  • Base distances  

o   The distance between the bases is 65 feet with the pitching mound at 46 feet from home plate.

 

Equipment

  • Cleats - Rubber cleats only 

Batters and base runners

  • Shall where batting helmets at all times

Catchers

  • Shall wear full catchers gear, including helmet, mask, chest protector, and shin guards and athletic cup.

Age: 11-12

General Description

  • Knowledge of the overall concept of baseball including more in depth strategy is learned while players continue to refine their baseball skills in a competitive atmosphere.
  • Regulation games duration 

o   Six (6) innings, or 1 hour 40 minutes


  • Run limits per inning 

o   Limit of 6 runs per inning, cumulative rule is in effect for “A” 

o   No run limit on the “AA” division

  • Mercy Rule see age groups common rules
  • Cleats Requirements 

o   Rubber cleats only

 

Offense

  • Sporting News Baseball rules apply

 

Defense 

  • Pitching limits: 

o   Seven (7) innings per day, ten (10) innings per week, 40 hour rest rule applies.

 

BALKS

  • Flagrant balks will be called after a pitcher is given 1 warning in the “A” division 
  • Flagrant balks will be called with no warning in the “AA” division.

 

Playing Field 

  • Base distances 

o   The distance between the bases is 70 feet with the pitching mound at 50 feet from home plate.

 

Equipment 

  • Cleats - Rubber cleats only 

Batters and base runners 

  • Shall where batting helmets at all times

Catchers

  • Shall wear full catchers gear, including helmet, mask, chest protector, and shin guards and athletic cup.

 Age: 13-14

 General Description 

  • This continues to help players gradually increase their skills and strength as they prepare for high-school baseball.
  • Regulation games duration 

o   Seven (7) innings, or 1 hour 50 minutes 

o   Mercy Rule – See common age group rules.  If no A division AA rules will be followed.

  • Run limits per inning 

o   No limit


  • Cleats  - Rubber and metal cleats are allowed.

Offense

  • Sporting News Baseball rules apply

Defense

  • Pitching limits: 

o   Seven (7) innings per day, ten (10) innings per week, 40-hour rest rule applies

 

BALKS

  • Flagrant balks will be called

Playing Field

  • Base distances 

o   The distance between the bases is 80 feet with the pitching mound at 54 feet from home plate.

Equipment 

  • Cleats -  Rubber and metal cleats are allowed 

 Batters and base runners 

o   Shall where batting helmets at all times

Catchers

  • Shall wear full catchers gear, including helmet, mask, chest protector, and shin guards and athletic cup. 

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